Small Update (8/19/25)
Hey everyone,
I'm just letting you know that I'm going to be switching over to a weekly format for devlogs. This means that each log will have much more substantial changes, and will be easier to manage on my end. The first weekly log should be out on Saturday or Sunday.
Currently I'm working on reworking the class system. In the future, classes will affect stats like movement, health, armor, attack/defense rather than available weapons. Any class will be able to use any weapon which will allow for more variety in combat and more weapons overall, as well as better gameplay balance since some weapons will be able to be direct upgrades. I'm also considering adding ammo as a resource instead of giving weapons unlimited shots.
kd. from lobotocapitated Softworks
Ever Deeper
The Dungeon's Tale
Status | In development |
Author | lobotocapitated Softworks |
Genre | Shooter, Role Playing |
Tags | 1-bit, Action-Adventure, Action RPG, boomer-shooter, Dungeon Crawler, FPS, Pixel Art |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast |
More posts
- 9/15/25 - 9/28/255 days ago
- 9/8/25 - 9/14/2519 days ago
- 9/2/25 - 9/7/2526 days ago
- 8/25/25 - 9/1/2532 days ago
- 8/18/25 - 8/23/2540 days ago
- 8/17/2548 days ago
- 8/16/2549 days ago
- 8/15/2550 days ago
- 8/14/2551 days ago
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